![]() The way they've done the new economy in Co-op is this: If you have say 60 000 in income 15000 extra does not cover the removal of 50% Service cost. opposing you on say Nothren ligths only one is coming toward your group the rest moves aside with abysmal results. The bots does seem to move more unpredictable and if you are unlucky on some maps with lots of terrain yopu might find that the 3 ships f.e. No I think the removal of 50% Service cost for Coop is extremely bad for economy as the income is low per game, sure you win all the time vbut you might not be able to do much, on certain maps with slow ships f.e. with the change from 5% of XP earned to 10% of Base XP. Co-op becomes much more lucrative, though - so bad results will mean having to play that mode to earn the credits to pay for a Random game. So failing hard constantly at High Tiers may not be an option. If you have a bad game at Tier IX or X now, it will cost you a *lot* of credits. Premium time becomes much more valuable, as do Premium Ships, and in-game performance (especially in Randoms) becomes much more significant. when I worked through the new credit earnings system it proved to be considerably more volatile than it is at present.
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